Ben James :: adventures in gaming

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Archive for September, 2006


24
Sep

Kurodust Game

So I spent a few hours today working on the character system for the Kurodust Beat ‘Em Up game I mentioned in my last post, and thought I’d post a few screenshots. I got Anna to take a few photos of me doing some moves so I had some sprites to work with, and starting [...]


21
Sep

Kurodust Side Scrolling Beat-em-up

So, I was thinking in bed last night about my Alien Shmup idea, when I came up with an even better idea that I’ll probably try to work on first. Basically it would be a Double Dragon style beat-em-up, using the guys in my band as characters. I don’t expect the subject matter to have [...]


20
Sep

Alien Invasion Shmup Idea

Just some notes I took on a game idea I might try to implement in XNA (my Sheep Flocking thing has kinda stalled, mostly due to my computer needing a reinstall and me not getting around to reinstalling XNA yet).
Kinda like a vertical scrolling Crimson Land, shoot ‘em up kinda thing.
Play as an alien that [...]


08
Sep

Sheep Flocking is more complicated than I thought

I’ve put up a page for the game I’m working on, which I’m using to build up my game development skills so I can put them to use on some of my more ambitious projects. This new game is basically a fun little simulation of a flock of sheep, which has to be protected from [...]

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