13
Dec
Over My Head
So, the XNA contest is over (go vote), and my game barely got off the ground (so don’t vote for me). As usual, my idea was far too ambitious and even the second time round I wasn’t happy with the class structure I came up with. This is not the end of Kurodust Fighter though, this game WILL happen, but I think I need to start a bit smaller first.
As I was trying to come up with something smaller to do, I recalled an underrated little game that I played over a decade ago. It was awesomely fun for such a simple play mechanic, so I thought it would be a perfect game to do a remake/update of. Sopwith II.
So, when I have some time I will start planning this game out, and hopefully I’ll actually get this one finished. I only thought of this last night (and only actually rediscovered what the game was called this morning, thanks to MobyGames), so this is in the pre-preliminary stages. Wish me luck!