17
Jan
On The Home Stretch
Wow, I might actually get this game finished this week like I’d planned. I didn’t get much done on Monday (I got sunburnt at the beach on Sunday, plus it was the first day of my temporary unemployment, so I was feeling a bit lethargic I guess), but yesterday and today I spent quite a few hours doing new graphics, implementing sound effects, implementing bird flocks, and fixing a bunch of fiddly bugs.
The main things left to do are the splash screens/menus (splash screens are working, just need to tweak them), end of map summary, game over screens, and a few extra graphical tweaks.
I’ve mostly solved the performance problems I was having with the collision detection, so it’s running pretty smoothly at the moment, even when a bunch of stuff is exploding (with sound effects now as well!) All in all, I’m feeling pretty proud of myself, and I’m looking forward to actually releasing a game!
Here are a couple of screenshots of the latest build:
In other breaking news, apparently Neversoft are going to be working on Guitar Hero III in some capacity, which is kind of scary. I’m hoping they’re just going to be doing the PS3 port and that Harmonix will be continuing to develop Guitar Hero III with the 360 as the main platform. Here’s hoping Neversoft aren’t taking over and if they are, here’s hoping they don’t screw it up.