17
Jan
Sopwith XNA Release!
Wow, I wasn't expecting to have a release ready tonight, but I pushed through and I'm pretty happy with what I've got. There's only one map and there are still a few small things I was going to try to implement, but I'm impatient to get something out there so I'm calling this the 0.9 release.
If you want to try it out you will need the following software installed first:
Once you've got those, you can:
DOWNLOAD SOPWITH XNA 0.9 (2.8MB)
Here are some screenshots to hopefully whet your appetite:
Please let me know if you come across any bugs or have any comments regarding the gameplay, this release is sort of a beta test and I would like to make this game fun to play. I've tried to include all the elements of the original Sopwith, plus added a few of my own, so hopefully that adds up to a fun little game.
If you want to try out the original Sopwith, or just read about it the best site for it is probably http://sopwith.classicgaming.gamespy.com/
Thanks for this! Will you be releasing the source code for this? Im just learning XNA and anything would be great!
January 24th, 2007 at 12:19 pmHey Andy, thanks for your interest! I will probably release the source code but I need to figure out what sort of license I should be putting it under (this is the first piece of software I’ve ever released, so I’m not sure how it all works), plus I’d like comment my code a bit more before I release it as it’s all pretty messy at the moment.
January 24th, 2007 at 2:30 pmSay Ben,
Why not post any screenshots of the game? Just to tease me a little more for downloading all the runtime stuff
Wim
February 1st, 2007 at 2:02 am